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System Interrupts – How To Fix High CPU Usage in Windows?

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If you’ve ever looked through your Task Manager window, you’ve undoubtedly seen a process called “System interrupts” and then disregarded it. But if it’s hogging your CPU and you’re wondering what you can do about it, we’ve got the solution.

What is System Interrupts?

System Interrupts Causing High CPU Usage in Windows

System Interrupts is an official feature of Windows, and though it appears as a process in Task Manager, it isn’t a true process in the conventional sense. It is, rather, an aggregate placeholder used to indicate the system resources used by all hardware interrupts occurring on your PC.

While a hardware interrupt may seem to be impolite, it is a standard communication between your hardware (and accompanying software) and your CPU.

Assume you start typing anything on your keyboard. Rather than having a separate process devoted just to monitoring keyboard signals, there is a piece of hardware on your motherboard that does this kind of monitoring.

It sends an interrupt signal to the CPU when it deems that another piece of hardware requires the CPU’s attention.

If the interrupt is a high priority (as is normally the case with user input), the CPU suspends whatever task it is working on, handles the interrupt, and then continues its previous task.

Everything occurs at breakneck speed, and there is usually a slew of interruptions going on at all times. You can witness this in action if you want. Start Task Manager and scroll down till you find “System interrupts” on the window.

Now, open Notepad and begin typing. It won’t have a big impact on your “System interrupt” setting, but it should increase by a tenth of a percentage point or so. In our instance, it increased from 0.1 percent to 0.3 percent.

During regular operations, you may see the CPU use of “System interrupts” surge to as high as 10% for a short period before returning to near zero.

Must Read ➜ Manipulators in C++

That’s fantastic, but why is it using so much CPU?

If you see that the CPU utilization of “System interrupts” rises over roughly 20% and–this is critical–remains there continuously, you have a problem. Because it represents hardware interrupts on your PC, a continuously high CPU utilization usually indicates that a piece of hardware or its related driver is acting strangely.

So, how do you debug a hardware failure? That is the tough part.

Restart Computer

  • The first thing you should do is restart your computer. Even if you’ve heard it a million times, it’s still sound advice.
  • Restarting your computer may resolve a variety of strange difficulties, and it is a simple thing to do.
  • If restarting your computer does not resolve the CPU utilization issue, the next step is to ensure that it is up to date.

Windows Update

  • Allow Windows Update to do its job so you can be sure you have the most recent Windows and driver updates–at least for the drivers that Windows manages.
  • While you’re at it, ensure sure any drivers that Windows Update does not handle are likewise up to date. This tutorial contains instructions for both of these tasks.

If upgrading your PC and device drivers doesn’t solve the problem, you’ll have to dig deeper to determine which precise piece of hardware is creating problems.

Diagnosing all of your gear is beyond the scope of this post, however, we do offer some tips to assist you narrow things down.

Begin by turning off each of your external devices one at a time. We begin with external devices since it is the most straightforward, and you should concentrate on external disks and input devices like as your keyboard, mouse, camera, and microphone.

Simply disconnect them one at a time to check if the “System interruptions” go away. If it does, you’ll know which gadget to concentrate on.

Then, go to your internal gadgets. This becomes more difficult since you can’t just disconnect them. You may, however, deactivate them in Device Manager. You merely need to be cautious not to deactivate any devices that are vital to the operation of your systems, such as disk drives or display adapters.

Also, nothing in the Computer, Processors, or System Device categories should be disabled. Instead, pay attention to network adapters, sound cards, and other add-on cards.

They are the most probable perpetrators. Just take it one step at a time. Disable the device and look in Task Manager for “System Interrupts.” If the issue goes gone, you’ve found the culprit. If not, re-enable the device and go to the next one.

  • There are a few more bits of hardware that might be causing this issue that you won’t be able to test this way.
  • A failed power supply (or laptop battery), as well as a failing hard drive, may cause a surge in the CPU’s utilization of “System interrupts.”

You may use Windows’ built-in Check Disk tool or a reputable third-party S.M.A.R.T. program to test your hard drives. Unfortunately, replacing a power supply is the only option to test it for this problem.

If you find a problematic device, the next step is to determine if the issue is caused by the device itself or by the hardware driver. Again, this may be tough to figure out and will need some trial and error, but we do have some principles.

  • If you have another computer, try using external devices on it.
  • If your drivers are all up to date and you believe the device is in good working order, you may always roll back to an older driver.
  • Check Google or the website of your device maker to see if other people are experiencing similar issues.
  • Think about upgrading your BIOS. If you are unable to narrow down the problem, the hardware responsible for interrupt interpretation is probably malfunctioning. Updating the BIOS may sometimes resolve the issue.

Must Read ➜ Types of Programming Languages

Is it possible to disable the System Interrupts?

  • No, you cannot turn off “System interrupts.”
  • And there is no compelling reason to do so.
  • It is critical to the performance of your PC since it handles and reports on hardware interruptions.
  • Windows will not even allow you to terminate the job temporarily.

Is This a Virus in the Making?

The term “system interrupts” is an official Windows component. It most likely isn’t a virus. Since it isn’t a process, “System interrupts” doesn’t even have a running.EXE or.DLL file. This implies that it cannot be immediately hijacked by malware.

However, it is conceivable that a virus is interfering with a specific hardware driver, which might affect “System interrupts.” If you suspect the presence of malware, do a virus scan using your favorite virus scanner.

Easiest Programming Language To Learn in 2021 (Python)

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There are thousands of programming languages created so far and fresher computer students are often confused about which programming language is easy to start. They want to pick the easiest programming language to learn but at the same time, it should be useful for career opportunities.

So here in this article, we have shared a detailed article on the Easiest Programming language to learn which is trending in the job market so let’s start our discussion.

Easiest Programming Language To Learn:

python is Easy Programming Language To Learn

Python is very demanding and easy to learn programming language right now.

Most career experts will recommend you PYTHON language to boost your career opportunity. I personally believe that it is the easiest and takes less time to learn. And it is also the most efficient Programming language this year.

Must Read ➜ Manipulators in C++

Python Programming Language

Python is a high-level programming language and it is one of the most popular languages in the programming world. It is, in fact, more so than ever before.

Python language is trending demand in the field of programming and it is easy as compared to other languages.

In the most recent rating of programming language popularity issued by the analytics firm Red Monk, Python rose from the third position to a tie for second place.

It’s the first time since Red Monk began compiling its rankings in 2012 that a language other than JavaScript, which is still ranked first, or Java, which is ranked second, has entered the top two. 

It is swiftly gaining traction as one of the most widely used programming languages on the planet. Stack Overflow is a great example of amazing growth.

Why you should use the Python programming language?

It is one of the most popular programming languages right now, according to the TIOBE index, and Coding Dojo lists it as one of the most in-demand programming languages of 2021. 

What can you do to take advantage of Python’s popularity? You have a significantly better chance of finding a solution to any problem if you choose a widely used language.

In fact, if your problem is widespread enough, there is almost certainly a ready-made Python solution accessible right now. 

It has a vibrant community of supporters that work tirelessly to improve the language by correcting problems and expanding its capabilities. It also has substantial support from the world’s top corporations, as previously stated, Google is one of them.

Must Read ➜ Types of Programming Languages

What exactly is Python and how does it function?

  • It is a high-level, interpreted programming language that places a strong emphasis on code readability. 
  • Even as a newbie, you can understand code and make sense of what’s going on thanks to its syntax’s resemblance to the English language. It also pushes you to create clean code right away, which is a very useful habit for novices to develop. 
  • Your computer, on the other hand, does not comprehend Python. It utilizes interpreters to translate it, exactly like humans do when they don’t grasp another language. 
  • These interpreters will examine the syntax, make sure it’s all acceptable, and then convert it to something a machine can comprehend and execute when the code is run. It’s all very clever. 
  • It is one of the most user-friendly programming languages for children to learn. 

History of Python Language: 

Python’s name comes from the word “python.”

It was named after the popular TV show Monty Python by its creator, Guido van Rossum. Some speculate that the creator named it after the successful TV show because he wanted it to be a popular language as well [which he has].

The true reasons, on the other hand, are largely unknown.

It has evolved over time to become one of the most versatile programming languages available.

Python’s clear syntax, dynamic community, and rich frameworks are just a few of the reasons why you should learn it first.

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Purpose and Scope of Python Language

It is an extremely versatile language with a wide range of applications, thanks in part to the ever-increasing number of libraries available in the Python community.

There is typically a package to fulfill any need in programming with Python, whether it be a core library integrated into the Python language or a community-made library. 

1. WEB DEVELOPMENT: Python is fantastic for web development since frameworks like Django and Flask help to speed up development and get applications up and running quickly

2. DATA SCIENCE: The language’s Data Science capabilities are also quite popular. The NumPy and SciPy core libraries, as well as Matplotlib, make it simple for data scientists to interact with their data and come up with conclusive conclusions.

3. MACHINE LEARNING, ARTIFICIAL INTELLIGENCE, AND DEEP LEARNING: They’re also incredibly accessible because to libraries like TensorFlow [Google] and PyTorch [Facebook], which were created by some of the world’s most recognized software businesses. 

4. BOTs: In the realm of finance and investing, Python is used to create algorithm trading bots, calculate the stock value, risk, and other things. 

The Internet of Things, or IoT, is gaining popularity. Even a simple phone charging power bank can be used to power devices like the Raspberry Pi. They run operating systems much like a regular computer, and Python programming can be written to send electrical signals from the pins. 

Python programming can therefore control a wide range of electrical components. The gadgets are utilized by bus and truck businesses as well as home DIYers for fleet management. The possibilities with IoT devices are unlimited, and the majority of them are controlled by Python code. 

Here’s an excellent list of how Python is used in games, IoT, data science, and other areas.

Must Read ➜ What is Multiprocessor?

How many companies are using python?

  • Python is a popular programming language used by a large number of businesses. You may have never heard of some of the companies that use Python, but you are likely to be familiar with some of the major players who do. 
  • Python is used by almost all global companies including Google, Intel, IBM, NASA, Uber, Netflix, Facebook, Reddit, Spotify, and a number of other massive companies.
  • Python is one of the few languages that Google recognizes and supports as an official language, alongside C++, Java, and Golang. Some Google developers actively contribute to the Python programming language, and TensorFlow, a prominent deep learning neural network library for Python, was designed by them. 
  • Netflix is another company that uses Python extensively for server-side development. It is mostly used for data analysis and security management. 
  • Instagram’s servers are based on the Django framework and have a monthly active user base of 800 million. It was chosen because of its simplicity and pragmatism, which is in line with Instagram’s concept of “do the easy thing first.” 
  • Spotify, Dropbox, Uber, and even Reddit are among the companies that employ Python. 
  • While Apple’s operating systems are excellent for software development and even come with Python pre-installed, Apple does not utilize Python; instead, they have their own programming language, Swift, which is used to power all of their operating systems and applications. 

Bubble Sort In JAVA (Algorithm Program Steps With Examples)

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The Bubble sort algorithm is one of the most simple sorting algorithms and it is a great learning tool because it is easy to understand and fast to implement. Here we have shared how to implement Bubble Sort Algorithm in Java with example.

What is Bubble Sort?

Bubble sort is a simple and effective sorting algorithm. This sorting algorithm is a comparison-based sorting algorithm in which each pair of adjacent elements is compared and elements are swapped if they are not in order.

It moves on down the list and continues doing so. And at the end of the data, it starts over until all the data is in the right order.

But Bubble sort algorithm is not suitable for large data sets.

Bubble Sort In Java: 

We can use bubble sort to sort array elements in a java program. The Java bubble sort method is the most basic sorting method. 

The array is traversed from the start to the final element in the bubble sort method. The current element is compared to the following element in this case. It is exchanged if the current element is greater than the next element. 

Each element of the array is compared to its neighboring element in bubble sort.

The list is processed in passes by the algorithm. Sorting a list with n elements involves n-1 passes. Consider an array A with n elements that must be sorted using the Bubble sort algorithm. The algorithm works in the same way as a follower. 

  • A[0] is compared to A[1], 
  • A[1] is compared to A[2,] 
  • A[2] is compared to A[3,] and so on in Pass 1.

The largest element of the list is placed at the highest index of the list at the end of pass 1. 

  • A[0] is compared to A[1],
  • A[1] is compared to A[2],
  • and so on in Pass 2.

The second largest element of the list is inserted at the second-highest index of the list at the end of Pass 2. 

  • A[0] is compared to A[1], 
  • A[1] is compared to A[2],
  • and so on in pass n-1.

At the conclusion of this passage. The first index of the list is given to the list’s smallest element. 

Must Read ➜ Types of Memory in Computer

How to write an algorithm for bubble sort in JAVA?

An algorithm is a set of instructions that is used to solve a problem. Here is a step-by-step guide to implementing the Bubble sort algorithm.

  • Step 1: For I = 0 to N-1, repeat Step 2. 
  • Step 2: Repeat Steps 1 through 2 for J = I + 1 to N – I. 
  • Step 3: IF A[J] > A[i], go to the next step. 
  • Step 4: A[J] and A[i] are swapped. 
  • Step 5:  [FINAL INNER LOOP] 
  • Step 6: [THE END OF THE OUTER LOOP] 
  • Step 7:  EXIT is the fourth step. 

Example of Java Bubble Sort Program  

 public class BubbleSortExample {   

    staticvoid bubbleSort(int[] arr) {   

        int n = arr.length;   

        int temp = 0;   

         for(int i=0; i < n; i++){   

                 for(int j=1; j < (n-i); j++){   

                          if(arr[j-1] > arr[j]){   

                                 //swap elements   

                                 temp = arr[j-1];   

                                 arr[j-1] = arr[j];   

                                 arr[j] = temp;   

                         }   

                       }   

         }   

    }   

    publicstaticvoid main(String[] args) {   

                int arr[] ={1,6,8,9,4,5,2};   

             System.out.println("Array Before Bubble Sort");   

                for(int i=0; i < arr.length; i++){   

                        System.out.print(arr[i] + " ");   

                }   

                System.out.println();  

                bubbleSort(arr);//sorting array elements using bubble sort 

                System.out.println("Array After Bubble Sort");   

                for(int i=0; i < arr.length; i++){   

                        System.out.print(arr[i] + " ");   

                } 

        }   

}   

Output: 

Array Before Bubble Sort
1689452                 
Array After Bubble Sort 
1245689                 

Must Read ➜ Recursion function in Python

Example 2 

publicclass BubbleSort {   

    publicstaticvoid main(String[] args) {   

    int[] a = {10, 9, 7, 101, 23, 44, 12, 78, 34, 23};   

    for(int i=0;i<10;i++)   

    {   

        for (int j=0;j<10;j++)   

        {   

            if(a[i]<a[j])   

            {   

                int temp = a[i];   

                a[i]=a[j];   

                a[j] = temp;    

            }   

        }   

    }   

    System.out.println("Sorted List ...");   

    for(int i=0;i<10;i++)   

    {   

        System.out.println(a[i]);   

    }   

}   

}   

Output: 

Sorted List . . .
7                
9                
10               
12               
23               
34               
44               
78               
101               

Advantages of Bubble sort

  • Bubble sort is one of the easiest sort algorithms.
  • It is easy to implement.
  • Elements are swapped in place, not use extra array.
  • It is stable and fast.

Disadvantages of Bubble sort

  • It does not deal well with a list containing a huge number of items.
  • More than the number of comparisons.
  • The code becomes complex for a large amount of data.

Types of Programming Language: Low, Medium, High Level with Examples

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Programming language is a collection of instructions that the CPU (Central Processing Unit) assembles to complete a certain task in a computer. Here we have shared types of programming language with examples. This classification is based on the functions and applications of the language.

Each programming language has its own collection of keywords and syntax for constructing a set of instructions. Thousands of programming languages have been created to date, yet each one serves a distinct function. 

However, there is no such thing as a programming language category. But to differentiate their function and abstraction we classified the types of programming language based on their level of function.

The level of abstraction provided by these languages from the hardware varies. Some programming languages offer little or no abstraction, whereas others offer more.

► Types of Programming Language:

3 Types of Programming Languages

Programming language can be divided into three categories based on the levels of abstraction:

  • Low-level Language
  • High-level Language
  • Medium Level Language

Machine language provides no abstraction, assembly language provides less abstraction, and high-level language gives a higher amount of abstraction.

Must Read ➜ Types of Memory in Computer

► Low-level Language:

The low-level language is a programming language that provides no abstraction from the hardware and is represented by machine instructions in 0 and 1 forms.

There are two types of Low-level programming language. The Machine level language and Assembly language are two languages that fall into this category.

  • Machine level Language
  • Assembly level Language 

Machine Language

A machine-level language is one that consists of a set of binary instructions that are either 0 or 1. Because computers can only read machine instructions in binary digits, i.e., 0 and 1, the instructions sent to the computer must be in binary codes.

  • It is difficult for programmers to write programs in machine instructions, hence creating a program in a machine-level language is a challenging undertaking.
  • It is prone to errors because it is difficult to comprehend, and it requires a lot of upkeep.
  • Distinct processor architectures require different machine codes;

A machine-level language is not portable since each computer has its own set of machine instructions, therefore a program written on one computer will no longer work on another. 

For example, a PowerPC processor has a RISC architecture, which necessitates a different code than an Intel x86 processor with a CISC design. 

Assembly Language

Some commands in the assembly language are human-readable, such as move, add, sub, and so on. The challenges we had with machine-level language are mitigated to some extent by using assembly language, which is an expanded form of machine-level language.

  • Assembly language instructions are easier to write and understand since they use English words like move, add, and sub. 
  • We need a translator that transforms assembly language into machine code since computers can only understand machine-level instructions.
  • Assemblers are the translators that are utilized to translate the code. 

Because the data is stored in computer registers, and the computer must be aware of the varied sets of registers, the assembly language code is not portable. 

Because assembly code is higher in the hierarchy than machine code, it is slower. This indicates that assembly code has some abstraction from the hardware, but machine code has none.

Must Read ➜ Recursion function in Python

► High-Level Language:

A high-level language is a programming language that allows a programmer to create programs that are not dependent on the type of computer they are running on.

High-level languages are distinguished from machine-level languages by their resemblance to human languages. 

When writing a program in a high-level language, the logic of the problem must be given complete attention.

To convert a high-level language to a low-level language, a compiler is necessary. 

Examples of High-Level Programming Language:

  • COBOL used for business application
  • FORTRAN used for Engineering & Scientific Application
  • PASCAL used for General use and as a teaching tool
  • C & C++ used for General purposes and it is very popular
  • PROLOG used for Artificial intelligence
  • JAVA used for General purpose programming
  • .NET used for General or web applications

Advantages of High-level language:

  • Because it is written in English like words, the high-level language is simple to read, write, and maintain. 
  • The purpose of high-level languages is to overcome the drawbacks of low-level languages, namely portability. 
  • The high-level language is machine-independent.  
  • High-level programming language is portable.

Must Read ➜ What is HTTP?

► Medium Level Language:

Programming languages with features of both Low Level and High-Level programming languages are referred to as “Middle Level” programming languages.

  • Medium-level language is also known as the intermediate-level programming language.
  • There is no such thing as a programming language category.
  • Medium level language is a type of programming language that has features of both low-level and high-level programming languages.

Examples of Medium Level Programming Language:

C, C++, and JAVA programming languages are the best example of Middle-Level Programming languages since they combine low-level and high-level characteristics.

Must Read ➜ What is Multiprocessor?

► Other Types of Programming Language.

There are few other programming languages that are known by their name of generation. A few of them are listed as follows;

  • Procedural Languages
  • Non-Procedural Languages

Procedural Languages:

Third-generation languages are sometimes known as procedural languages (3GLs). Procedures are used to design a program in a procedural language. 

A procedure is a set of instructions with its own name. The procedure’s instructions are carried out using the name as a reference. 

The program instructions in procedural programming languages are written in a certain order in which they must be executed to solve a certain problem. It signifies that the sequence in which computer instructions are executed is critical. 

Example of Procedural Languages

The following are some examples of popular procedural languages:

FORTRAN is a programming language that can be used to denotes the translation of a formula. It was created for IBM computers in 1957. It was the first high-level programming language to implement the concept of modular programming. It has undergone numerous revisions. FORTRAN 77 is the most widely used version. 

COBOL (Common Business Oriented Language) is an acronym for Common Business Oriented Language. It was first created in 1959. This high-level language was created specifically for corporate and commercial use. It was well-suited to dealing with massive amounts of data, such as: 

  • Payroll preparation
  • To process credit and debit card transactions
  • To manage inventory and a variety of other business applications 

Pascal is a computer language named after Blaise Pascal, a physicist and mathematician who built the first mechanical calculator. In 1971, structured programming language became prominent in the field of computer science. It is appropriate for use in the scientific field. 

ADA – it was created in 1980 and was named after Lady Augusta ADA. She was the first person to program a computer. Pascal, a high-level structuring language, served as a basis for the creation of the ADA language. This language is mostly used in Defence applications, such as commanding military weaponry such as missiles. 

Dennis Ritchie and Brian Kernighan created the C programming language at Bell Laboratories in 1972. Although it is a high-level language, it may also support assembly language (low-level codes). It’s because the C programming language is also known as a middle-level language.

The C program can be compiled and executed on any type of machine.

  • To put it another way, applications built in the C programming language are portable.
  • The C programming language is a well-structured programming language.
  • The fundamental aspect of the C programming language is that it has a huge number of built-in functions that may be used to do a variety of tasks.
  • It is also possible for the user to construct his or her own functions.

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Non-Procedural is also a type of Programming Language

Fourth-generation programming languages are non-procedural programming languages. The sequence of program instructions is irrelevant in non-procedural programming languages. Only what needs to be done is given priority. 

The user/programmer uses a non-procedural language to access data from databases by writing English-like instructions.

These are more user-friendly than procedural languages. These languages give easy-to-use programming tools for creating instructions. The programmers do not need to spend a lot of time coding it. 

Example of Non-procedural languages

The following are the most important non-procedural languages and tools: 

SQL is a widely used database access language that is designed to read and alter database data. The word query denotes that this language is used to make queries (or inquiries) on database data to execute various operations.

SQL, on the other hand, can be used to create tables, add data, delete data, and update data in database tables, among other things. 

The report program generator is abbreviated as RPG. IBM developed this language to generate business reports. RPG is typically used to construct applications for IBM midrange systems, such as the AS/400.

Must Read ➜ Manipulators in C++

OOPs (Another type of Programming Language)

OOPs stands for Object-Oriented Programming Languages. The concept of object-oriented programming was first established in the late 1960s, but it has since become the most prevalent method of software development. 

Software is constructed utilizing a collection of interface objects in object-oriented programming.

An object is a program component that consists of a group of modules and a data structure.

  • Modules, which are sometimes known as methods, are used to obtain data from an object.
  • Object-oriented programming is a modern approach to program design.
  • It’s a simple way in which the program is created utilizing objects.
  • Once a program’s object has been created, it can be reused in other programs. 

Example of OOPs

C++ and Java are the most popular and widely used object-oriented programming (OOPs) languages today.

Computer Science vs Software Engineering: Differences & Scope

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There is a big confusion among students about Computer Science vs Software engineering. So here in this article, we have shared key differences and the importance of both fields.

Software engineering is a branch of computer science in which the study of software design, development, maintenance of computer software takes place.

And on the other hand, Computer Science is a theoretical and mathematical perspective of learning principles of computer and their work process.

Computer Science vs Software Engineering:

difference between Computer Science and Software Engineering

Software engineering uses engineering techniques to create software, whereas computer science uses scientific approaches. Furthermore, computer science focuses on theoretical issues, whereas software engineering focuses on practical, real-world issues. 

If you’ve been considering a career in technology, you might be wondering where to begin. If you have a computer science degree or have completed an engineering course, you may find that there are numerous relevant opportunities in the sector.

When it comes to job obligations, these alternatives frequently overlap. Many of the job descriptions you’ve found on the internet may sound ambiguous or similar. 

Consider the fields of software engineering and computer science. What is the distinction between these two? Where do the two fields diverge from each other?

Both use programming and deal with software. Is software engineering a computer science subcategory? 

We’ll answer these issues and explain the differences between computer science and software engineering in this article.

The information provided here will assist you in resolving any questions you may have and simplifying your decision-making process. 

Must Read ➜ Application Layer Protocols

Definition of Computer Science (CS)

Computer science is a wide field of science. It covers research into how data is processed, network security, database organization, artificial intelligence, and website and application creation. 

  • Computer science, like other branches of science, takes an abstract approach to computers and programming.
  • It investigates how computers work in terms of algorithms and computations that drive data manipulation processes using theories. 
  • Data scientists can program and augment computer systems using the knowledge they’ve collected.

Computer scientists apply their understanding of these theories for academic purposes (theoretical) or to put the concepts into reality (practical). 

Definition of Software Engineering

The combination of programming and engineering is known as software engineering. It’s the application of engineering concepts to software design, According to the official definition. Simply put, software engineering is a field that combines hardware design and system computation.

Let’s take a closer look at what software engineering includes. 

Computer hardware refers to the physical components of a computer. The display, the central processing unit (CPU), the hard disk, and so on are examples of hardware.

  • The program will eventually reside on the hardware. Software is a collection of digital instructions for computer hardware.
  • Operating systems (such as Windows or iOS), applications and apps, and background drivers are all examples of software. 
  • When building software systems, software engineers evaluate both the hardware and software parts of a computer.
  • As a result, the product runs more smoothly and has fewer defects and issues. 

Must Read ➜ What is Multiplexing?

Software Engineering vs Computer Science

The application of engineering ideas to computer hardware and software, usually to solve real-world issues, is known as software engineering.

The application of the scientific method to computer software is known as computer science. CS is more wide and abstract, and it is employed for theoretical rather than practical applications. 

Study of Computer Science :

Abstract principles are important to the skillsets required of computer scientists. Coursework in a computer science degree program is tough, covering areas such as algebra, physics, and computational programming. Because the majority of the skills are theoretical, computer science can be applied to a wide range of work roles. 

While computer science has a broad theoretical focus, it is divided into two distinct niches: practical and theoretical. Practical computer scientists apply computer science to real-world data problems, most commonly through data analysis or machine learning. Because of the practical outcomes of data science, Google can naturally search for something. 

Theoretical data science, like traditional notions of scientists, has an academic focus. This specialization aims to improve our understanding of computer systems as well as achieve technological advancements. Typically, these scientists work with cutting-edge technology such as artificial intelligence. 

Study of Software Engineering & Development:

The essential skills for software engineering are more practical. In the engineering field, there is a stronger emphasis on using hardware knowledge to produce software.

You’ll require knowledge of algebra, mechanical physics, and fundamental engineering principles. The coursework focuses more on problem-solving software design, analysis, and quality assurance. 

Software engineers must be familiar with a variety of programming languages, including Java, JavaScript, SQL, C++, and Python. For high-level, interactive web pages, JavaScript is required.

SQL is a data management language used by software engineers. Python and C++ are both general-purpose programming languages that can be used on any platform. These languages are valuable additions to a software engineer’s toolkit. 

In both disciplines, problem-solving is a very important talent. Whether you’re programming or designing software, you’ll need to be able to identify problems and devise a strategy for resolving them.

Both require a lot of troubleshooting, therefore attention to detail is equally important.

Must Read ➜ Types of Memory in Computer

Difference between Computer Science vs Software Engineering

A computer science degree will assist you in obtaining technology-related occupations. Graduates of computer science programs can work in practically any field that involves programming or coding.

Mobile application developer, web designer, data analyst or scientist, or cybersecurity analyst are all options for Computer Science majors. The variety of employment categories is fairly extensive.

Software engineering students and graduates have work opportunities that are very similar to those in computer science. Because software engineering is a combination of computer science and computer engineering, job prospects in other tech sectors can be found.

Software engineers work in a variety of programming and hardware engineering positions. In addition, practically every firm, organization, or career requires some amount of software engineering to operate. 

Proficient in at least one programming language is a must for practically everyone working in either area.

The more languages you learn, the more work opportunities will open up for you.

There will be plenty of work opportunities for you after you graduate from a software engineering program. While the possibilities are unlimited, you can also find a specialty within the field that best suits you. 

Must Read ➜ Difference between CISC & RISC?

Conclusion: 

  • To break into the employment market, you’ll need to put in a lot of effort and attention, regardless of the field you choose.
  • Fortunately, in today’s technological age, both disciplines are in high demand and never have a shortage of job openings.
  • And there is no indication that the surge in computer jobs will slow down anytime soon. 

Double Hashing Technique in Python (With Formula & Examples)

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Hashing is a mechanism for storing, finding, and eliminating items in near real-time. Double Hashing is accomplished by the use of a hash function, which creates an index for a given input, which can then be used to search the items, save an element, or delete that element from that index.

A hash function is a function that maps data components to their positions in the data structure is utilized.

For example, if we use an array to hold the integer elements, the hash function will create a location for each element such that finding, storing, and deleting operations on the array may be performed in constant time regardless of the number of items in the array.

Take a look at the sample below for a better understanding.

Now we have a difficulty if two integers with the same position are created, for example, elements 1 and 14.

1 % 13 = 1

14 % 13 = 1

So, when we obtain 1, we store it in the first slot, but when we receive 14, we find that spot 1 is already occupied, indicating a collision.

We utilize many collision resolution techniques to handle collisions. Here, we utilize double hashing to resolve collision.

In Double Hashing, instead of one hash function, we have two, and we may utilize a combination of these two functions to produce new positions and determine if the new positions discovered are empty or not.

We use the formula below to determine the new Position.

new_Position = (i*h1(element) + h2(element)) % SIZE;

where I is a prime number

SIZE refers to the hash table’s size.

Must Read ➜ Recursion Function in Python

Double Hashing Program Example

# Program to implement Double Hashing
class doubleHashTable:
    # initialize hash Table
    def __init__(self):
        self.size = int(input(“Enter the Size of the hash table : “))
        self.num = 5
        # initialize table with all elements 0
        self.table = list(0 for i in range(self.size))
        self.elementCount = 0
        self.comparisons = 0
    # method that checks if the hash table is full or not
    def isFull(self):
        if self.elementCount == self.size:
            return True
        else:
            return False
    # method that returns position for a given element
    # replace with your own hash function
    def h1(self, element):
        return element % self.size
    # method that returns position for a given element
    def h2(self, element):
        return element % self.num
    # method to resolve collision by quadratic probing method
    def doubleHashing(self, element, position):
        posFound = False
        # limit variable is used to restrict the function from going into infinite loop
        # limit is useful when the table is 80% full
        limit = 50
        i = 2
        # start a loop to find the position
        while i <= limit:
            # calculate new position by quadratic probing
            newPosition = (i*self.h1(element) + self.h2(element)) % self.size
            # if newPosition is empty then break out of loop and return new Position
            if self.table[newPosition] == 0:
                posFound = True
                break
            else:
                # as the position is not empty increase i
                i += 1
        return posFound, newPosition
    # method that inserts element inside the hash table
    def insert(self, element):
        # checking if the table is full
        if self.isFull():
            print(“Hash Table Full”)
            return False
        posFound = False
        position = self.h1(element)
        # checking if the position is empty
        if self.table[position] == 0:
            # empty position found , store the element and print the message
            self.table[position] = element
            print(“Element “ + str(element) + ” at position “ + str(position))
            isStored = True
            self.elementCount += 1
        # collision occured hence we do linear probing
        else:
            while not posFound:
                print(“Collision has occured for element “ + str(element) + ” at position “ + str(position) + ” finding new Position.”)
                posFound, position = self.doubleHashing(element, position)
                if posFound:
                    self.table[position] = element
                    self.elementCount += 1
        return posFound
    # method that searches for an element in the table
    # returns position of element if found
    # else returns False
    def search(self, element):
        found = False
        position = self.h1(element)
        self.comparisons += 1
        if(self.table[position] == element):
            return position
        # if element is not found at position returned hash function
        # then we search element using double hashing
        else:
            limit = 50
            i = 2
            newPosition = position
            # start a loop to find the position
            while i <= limit:
                # calculate new position by double Hashing
                position = (i*self.h1(element) + self.h2(element)) % self.size
                self.comparisons += 1
                # if element at newPosition is equal to the required element
                if self.table[position] == element:
                    found = True
                    break
                elif self.table[position] == 0:
                    found = False
                    break
                else:
                    # as the position is not empty increase i
                    i += 1
            if found:
                return position
            else:
                print(“Element not Found”)
                return found
    # method to remove an element from the table       
    def remove(self, element):
        position = self.search(element)
        if position is not False:
            self.table[position] = 0
            print(“Element “ + str(element) + ” is Deleted”)
            self.elementCount –= 1
        else:
            print(“Element is not present in the Hash Table”)
        return
    # method to display the hash table
    def display(self):
        print(\n)
        for i in range(self.size):
            print(str(i) + ” = “ + str(self.table[i]))
        print(“The number of element is the Table are : “ + str(self.elementCount))
# main function
table1 = doubleHashTable()
# storing elements in table
table1.insert(12)
table1.insert(26)
table1.insert(31)
table1.insert(17)
table1.insert(90)
table1.insert(28)
table1.insert(88)
table1.insert(40)
table1.insert(77)       # element that causes collision at position 0
# displaying the Table
table1.display()
print()
# printing position of elements
print(“The position of element 31 is : “ + str(table1.search(31)))
print(“The position of element 28 is : “ + str(table1.search(28)))
print(“The position of element 90 is : “ + str(table1.search(90)))
print(“The position of element 77 is : “ + str(table1.search(77)))
print(“The position of element 1 is : “ + str(table1.search(1)))
print(\nTotal number of comaprisons done for searching = “ + str(table1.comparisons))
print()
table1.remove(90)
table1.remove(12)
table1.display()

Output :

Enter the Size of the hash table : 13
Element 12 at position 12
Element 26 at position 0
Element 31 at position 5
Element 17 at position 4
Collision has occurred for element 90 at position 12 finding a new Position.
Element 28 at position 2
Element 88 at position 10
Element 40 at position 1
Collision has occurred for element 77 at position 12 finding a new Position.
0 = 26
1 = 40
2 = 28
3 = 0
4 = 17
5 = 31
6 = 0
7 = 0
8 = 0
9 = 77
10 = 88
11 = 90
12 = 12
The number of element is the Table are: 9
The position of element 31 is: 5
The position of element 28 is: 2
The position of element 90 is: 11
The position of element 77 is: 9
Element not Found
The position of element 1 is: False
Total number of comparisons done for searching = 12
Element 90 is Deleted
Element 12 is Deleted
0 = 26
1 = 40
2 = 28
3 = 0
4 = 17
5 = 31
6 = 0
7 = 0
8 = 0
9 = 77
10 = 88
11 = 0
12 = 0
The number of element is the Table are : 7

Multiprocessor: Operating System, Types, Advantages and Limitations

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A Multiprocessor system is simply a collection of more than one CPU in a single computer system. Here in this article, we have shared a basic introduction to Multiprocessors. Topics such as Meaning, definition, and Types of Multiprocessors, Advantages, and limitations of Multiprocessors are discussed here.

So let’s start our discussion with an introduction to Multiprocessors.

What is Multiprocessors?

What is Multiprocessors

  • A Multiprocessor system is a collection of a number of standard processors put together in an innovative way to improve the performance and speed of computer hardware.
  • The main feature, objective, and purpose of the Multiprocessors are to provide high speed at a low cost in comparison to a uniprocessor.

Short Definition of Multiprocessor

A Multiprocessor system is an interconnection of two or more CPU’s with memory and input-output equipment.

In other words, Multiprocessing is the use of two or more central processing units (CPUs) within a single computer system.

  • Multiprocessing also refers to the ability of a system to support more than one processor and or the ability to allocate tasks between them.
  • The term processor in multiprocessor can mean either a CPU or an input-output processor (IOP).

Importance of Multiprocessor:

  • The majority of computer systems are single-processor systems, meaning they have only one processor.
  • Multiprocessor or parallel systems, on the other hand, are becoming increasingly important in today’s world.
  • Multiple processors work in parallel in these systems, sharing the computer clock, memory, bus, peripheral devices, and so on.

An illustration of the multiprocessor architecture can be seen here with understanding Systems with Multiple Processors.

► Multiprocessor System

 Multiprocessor Operating System

A multiprocessor, according to some online dictionaries, is a computer system with two or more processing units (many processors) that share main memory and peripherals to process programs simultaneously.

A 2009 textbook characterized multiprocessor systems similarly, but added that the processors may share “part or all of the system’s memory and I/O facilities,” as well as using the term “tightly connected system.” 

Multiprocessing is a term used in operating systems to describe the execution of numerous concurrent processes in a system, each of which runs on a different CPU or core, rather than a single process at any given moment. When used with this concept, multiprocessing is sometimes contrasted with multitasking, which may use only one processor but switches it between jobs in time slices (i.e. time-sharing system).

Multiprocessing, on the other hand, refers to the simultaneous execution of several processes across several processors. Multiprocessing does not always imply that a single process or task is running on multiple processors at the same time; the term parallel processing is commonly used to describe this circumstance.

Other authors prefer the word multiprogramming for operating system approaches and use the term multiprocessing for the hardware element of having many processors.

The remainder of this article focuses solely on multiprocessing in terms of hardware. 

Multiprocessors, as defined above, are MIMD machines in Flynn’s taxonomy. 

Multiprocessors are not the whole class of MIMD machines, which also includes message-passing multicomputer systems, because the word “multiprocessor” usually refers to tightly connected systems in which all processors share memory.

Multiprocessor Operating System

  • Multiprocessor Operating System simply means when there are two or more central processing units (CPUs) present in a single computer system.
  • These multiple CPUs are in communication with each other and share the same computer bus, memory, and other peripheral devices.
  • These systems are referred to as tightly coupled systems.
  • They are two different types applied for various environments.

Must Read ➜ What is Multiplexing?

► Types of Multiprocessor

There are mainly two types of multiprocessor systems.

  • Symmetric multiprocessing (SMP)
  • Asymmetric multiprocessing (ASMP)

Symmetric Vs Asymmetric Multiprocessing

types of multiprocessors

  • Symmetric multiprocessing systems are those that treat all CPUs equally. 
  • Asymmetric multiprocessing is a non-uniform memory access (NUMA) multiprocessing, and clustered multiprocessing are all options for dividing system resources in systems where all CPUs are not equal. 

Multiprocessors come in a variety of shapes and sizes.

Asymmetric and symmetric multiprocessors are the two basic types of multiprocessors. The following are the specifications: 

Symmetric Multiprocessor System (SMP): 

Each processor in these systems has a similar copy of the operating system, and they all communicate with one another.

This is known as the Multiprocessors system with Symmetry.

All of the processors are in a peer-to-peer arrangement, which means that there is no master-slave relationship between them. 

Asymmetric Multiprocessors System (ASMP): 

Each CPU in an asymmetric system is assigned a certain duty. A master processor is in charge of giving instructions to all of the other processors.

A master-slave relationship exists in an asymmetric multiprocessor system. 

Prior to the invention of symmetric multiprocessors, asymmetric multiprocessors were the only form of multiprocessor accessible. This is also the less expensive option now.

Must Read ➜ What is Data Communication?

► Advantages of Multiprocessors:

Multiprocessor systems have a number of advantages and benefits. Some of them are as follows: 

System Reliability

Even if one processor fails in a multiprocessor system, the system will not come to a standstill. Graceful degradation refers to the capacity to continue working despite hardware breakdown.

For example, if a multiprocessor system has five processors and one of them breaks, the remaining four processors continue to function. As a result, the machine only slows down rather than coming to a complete stop. 

Increasing Throughput

When several processors operate together, the system’s throughput improves, or the number of processes that can be completed in a given amount of time. When there are N processors, the throughput improves by a factor of about N. 

Additional Economic Systems

Multiprocessor systems are less expensive in the long term than single-processor systems because they share data storage, peripheral devices, power supplies, and other resources. If several processes share data, scheduling them on multiprocessor systems with shared data is preferable to scheduling them on separate computer systems with multiple copies of the data. 

Must Read ➜ Types of Memory in Computer

► Limitations of Multiprocessors

Multiprocessor systems are not without their drawbacks. Here are a few examples of the limitations and disadvantages of multiprocessors: 

  • Increased Costs
  • Despite the fact that multiprocessor systems are less expensive in the long term than numerous computer systems, they are still extremely costly. A single processor system is substantially less expensive to purchase than a multiprocessor system.
  • It is necessary to use a complicated operating system.
  • A multiprocessor system has numerous processors that share peripherals, memory, and other resources.
  • As a result, scheduling processes and allocating resources to processes is substantially more difficult in multiprocessor systems than in single-processor systems.
  • As a result, multiprocessor systems necessitate a more complex and complicated operating system.
  • A lot of main memory is required.
  • The memory in a multiprocessor system is shared by all of the processors. As a result, compared to single-processor systems, a substantially bigger pool of memory is required. 

► Applications of Multiprocessor:

  • As a single-instruction, single-data-stream uniprocessor (SISD).
  • Single instruction, multiple data stream (SIMD) multiprocessors are commonly employed for vector processing.
  • Multiple sequences of instructions in a single view, such as multiple instructions, single data stream (MISD), is a term used to describe hyper-threading or pipelined processors.
  • Numerous, individual series of instructions in multiple viewpoints, such as multiple instructions, multiple data streams, are executed within a single system (MIMD). 

Multiprocessor Vs Multicomputer

There are similarities between multiprocessor and multicomputer systems since both support concurrent operations, However, there exists an important distinction between the two.

In the case of multicomputer systems, several autonomous computers are connected through a network that may or may not communicate with each other.

On the other hand, in a multiprocessor system, processors interact with each other through an operating system and cooperate in the solution of a problem.

Differences between a multiprocessor and a multicomputer:

  • A multiprocessor is a computer that has two or more central processing units (CPUs) that can execute numerous tasks, whereas a multicomputer is a computer that has several processors connected via an interconnection network to conduct a calculation task.
  • A multiprocessor system is a single computer with many CPUs, whereas a multicomputer system is a collection of computers that work together as one.
  • A multicomputer is simpler and less expensive to build than a multiprocessor.
  • Programs in multiprocessors are typically easier, whereas programs in multicomputer systems are typically more challenging.
  • Parallel computing is supported by multiprocessors, whereas distributed computing is supported by multi-computers. 

Types of Memory in Computer: RAM, ROM, Cache, Primary & Secondary

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Memory is the most important component of any computer system and its normal operation. The memory is divided into categories by the computer system for various functions, and its types of memory in the computer. 

Today in this article, we have shared all the types of memory in computers and their characteristics and functions.

❂ Types Of Memory In Computer:

  • Primary Memory or Internal Memory (RAM, ROM, Cache)
  • Secondary Memory or External Memory (SSD, CD, Floppy-disk, Magnet-tape)
  • Cache Memory (It is part of Primary or Internal memory)

The classification of memory is depicted in the diagram below: 

types of memory

The computer system’s main memory, also known as primary memory, communicates directly with the CPU, auxiliary memory, and cache memory.

When the CPU is operating, the main memory is utilized to store programs or data. When a program or piece of data is activated to run, the processor loads instructions or programs from secondary memory into main memory before starting execution.  

Because primary memory has a cache or register memory that enables faster response and is placed closer to the CPU, accessing or executing data from it is faster.

The primary memory is volatile, which means that if the data in memory is not stored before a power outage, it will be lost.

It is more expensive than secondary memory, and the capacity of main memory is limited in comparison to secondary memory.

Must Read ➜ Application Layer Protocols

► 1. Primary Memory in Computer

The major types of primary memory (Internal or Main memory) in a computer is split into two sections:

  • RAM (Random Access Memory)  
  • ROM (Read Only Memory)

★ RAM (Random Access Memory):

Random Access Memory (RAM) is a sort of main memory that can be accessed directly by the CPU and is one of the fastest.

It’s the hardware in a computer device that stores data, programs, and program results temporarily.

It’s used to read and write data in memory until the machine is ready to use.  

It is volatile, which means that if the computer is shut off or if there is a power outage, the information contained in RAM will be gone. At any time, all data stored in types of memory in computer memory can be read or accessed at random. 

Types of RAM Memory in Computer

RAM is divided into two categories: 

  • Read-only memory  
  • Write-only memory  

DRAM (Dynamic RAM):

DRAM (Dynamic Random-Access Memory) is a form of RAM that is used to store data dynamically. Each cell in DRAM stores one bit of data.

A capacitor and a transistor are the two components of the cell. Because the capacitor and transistor are so small, they must be stored in millions on a single chip. 

As a result, a DRAM chip of the same size can store more data than an SRAM chip of the same size. However, because DRAM is volatile, the capacitor must be recharged on a regular basis in order to retain information.

The data stored in memory is lost if the power is turned off. 

Characteristics of DRAM

  • To keep the data, it must be renewed on a regular basis. 
  • It’s a little slower than SRAM. 
  • It can store a lot of information. 
  • It is made up of a capacitor and a transistor. 
  • When compared to SRAM, it is less expensive. 
  • Power usage is reduced. 

SRAM (Static RAM):

SRAM (Static Random-Access Memory) is a form of RAM that is used to store static data. It means that data stored in SRAM is active for as long as the computer system is powered up. When there are power outages, however, data in SRAM is lost. 

Characteristics of SRAM

  • It does not need to be refreshed. 
  • It outperforms DRAM.
  • It’s not cheap. 
  • Power consumption is high. 
  • Longer life span 
  • big size 
  • It can be used as cache memory.

Must Read ➜ What is Multiplexing?

★ ROM (Read-Only Memory):

A read-only memory (ROM) is a type of memory or storage medium that is used to store data permanently on a chip. It’s a read-only memory, which means we can only read the information, data, or programs that are stored inside, but we can’t write or modify them.  

A ROM is a storage device that holds vital instructions or program data needed to start or boot a computer. It’s a non-volatile memory, which means the data it stores is safe even if the power is turned off or the machine is turned off. 

Types of ROM Memory in Computer

Read-Only Memory is divided into five categories:

  • MROM
  • PROM
  • EPROM
  • EEPROM
  • ROM Flash

1. MROM:

  • MROM (Masked Read Only Memory) is a type of memory that is masked and read-only. 
  • MROM is the oldest type of read-only memory, in which the integrated circuit manufacturer pre-configures the program or data at the time of production.
  • As a result, a user cannot alter a program or instruction recorded in the MROM chip. 

2. PROM: 

  • PROM (Programmable Read-Only Memory) is a type of memory that can be programmed. 
  • It’s a type of digital read-only memory in which the user can only write a single piece of data or program.
  • It refers to an empty PROM chip on which the user can only write the desired content or program once with a specific PROM programmer or PROM burner device after that, the data or instruction cannot be modified or erased. 

3. EPROM: 

EPROM (Erasable and Programmable Read-Only Memory) is a type of read-only memory that can be erased and reprogrammed. 

  • EPROM memory is a type of read-only memory in which stored data may only be wiped and reprogrammed once.
  • It is a non-volatile memory chip that can store data for a minimum of 10 to 20 years when there is no power source. 
  • If we want to erase any stored data and re-program it in EPROM, we must first put the data via an ultraviolet light for 40 minutes to delete it; then the data is re-created in EPROM.

4. EEPROM: 

EEPROM (Electrically Erasable and Programmable Read-Only Memory) is a type of memory that can be erased and reprogrammed. 

  • The EEROM is an electrically erasable and programmable read-only memory that can be erased and reprogrammed using a high voltage electrical charge.
  • It’s also a non-volatile memory, meaning that its contents can’t be erased or lost even if the power is switched off.  
  • The recorded data in an EEPROM may be erased and reprogrammed up to 10,000 times, and the data is deleted one byte at a time. 

5. ROM Flash:

Flash memory is a non-volatile storage memory chip that may be programmed or written in small units known as Blocks or Sectors.

  • The contents or data of Flash Memory, which is an EEPROM type of computer memory, cannot be lost when the power supply is switched off.
  • It’s also utilized to send data from a computer to a digital device.

Must Read ➜ What is Data Communication?

► 2. Secondary Memory in Computer 

Secondary memory is a long-term storage space that can hold a lot of data.

Secondary memory, also known as external memory, refers to the various storage media (hard drives, USB, CDs, flash drives, and DVDs) that can be used to retain computer data and programs for a long time.

It is, however, less expensive and slower than the main memory.  

Secondary memory, unlike primary memory, is not accessible directly by the CPU. Instead, secondary memory data is placed into RAM before being transmitted to the CPU to be read and updated.

Examples of Secondary Memory

Magnetic disks, such as hard disks and floppy disks, optical disks, such as CDs and CDROMs, and magnetic tapes are examples of secondary memory devices.

Must Read ➜ Difference between CISC & RISC?

► 3. Cache Memory in Computer

Cache Memory is a chip-based computer memory that is located between the CPU and the main memory.

  • It is quicker, high-performance, and temporarily designed to boost the CPU’s performance.
  • It contains all of the data and instructions that computer CPUs frequently use. 
  • It also speeds up data retrieval from the main memory.
  • It is faster than the main memory, and because it is so close to the CPU chip, it is frequently referred to as CPU.

The tiers of cache memory are as follows.

Memory Address Register (MAR)

The register memory is a temporary storage place for data and instructions to be stored and transferred to a computer.

  • It is the computer’s smallest and fastest.
  • It is a type of computer memory that is stored in the CPU as registers.
  • The register memory is available in 16, 32, and 64-bit sizes. 

It temporarily saves data instructions and the memory address that is utilized repeatedly to enable faster CPU response. 

Difference Between CISC And RISC – Use, Characteristics & Advantages

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CISC and RISC, both are instruction set-based microprocessors. RISC stands for Reduced Instruction Set Computer and CISC stand for Complex Instruction Set Computer. Here in this article, we have shared the comparison and difference between CISC and RISC.

⦿ Difference between CISC and RISC

First of all, we will give you a basic idea about what is CISC and RISC then we will compare both and make points on the difference between CISC and RISC.

What is CISC? (RISC and CISC Difference)

The full form of CISC is Complex Instruction Set Computer. CISC is a computer in which single instructions can execute several low-level operations (such as a load from memory, an arithmetic operation, and a memory store) or are capable of multiple operations or addressing modes within a single instruction.

What is RISC? (RISC and CISC Difference)

The full form of RISC is Reduced Instruction Set Computer. RISC is a computer that only uses simple instructions that can be divide into multiple instructions which perform the low-level operation with a single clock cycle.

► Difference between CISC and RISC

Difference Between CISC And RISC

⦿ History of CISC and RISC Processors

Jack Kilby created the first integrated chip in 1958. Microprocessors were originally launched in the 1970s, with Intel Corporation producing the first commercial microprocessor.

The RISC architecture was introduced in the early 1980s. Because the CISC architecture was becoming more sophisticated, the RISC design was created as a complete overhaul.  

Most people credit IBM’s John Cocke with inventing the RISC concept.

According to history, in order to create a faster computer, certain fundamental improvements in microprocessor architecture occurred, resulting in RISC, which included a standardized syntax for instructions and the ability to efficiently pipeline operations.  

(The term “pipelining” refers to the fact that the processor begins executing the next instruction before the current one is completed.) Because memory was expensive in the 1970s, smaller programs were prioritized.

Must Read ➜ What is HTTP?

RISC and CISC Difference

Let’s learn about the difference between RISC and CISC in a detailed manner one by one.

⦿ RISC Microprocessor

Reduced Instruction Set Computer Processor (RISC) is a microprocessor architecture with a small set of instructions that can be substantially modified.

It is designed to reduce the time it takes for instructions to execute by optimizing and reducing the number of instructions.  

It means that each instruction cycle only takes one clock cycle and has three parameters:

  • Fetch,
  • Decode, and
  • Execute.

The RISC processor can also be used to combine multiple complex instructions into a single one. RISC chips require several transistors, making them less expensive to develop and reducing instruction execution time.

SUN’s SPARC, PowerPC, Microchip PIC CPUs, and RISC-V are examples of RISC processors.

► RISC Architecture (Reduced Instruction Set Computing)

It is a highly specialized set of instructions used in portable devices such as Apple iPod, mobile phones/smartphones, Nintendo DS, and others due to system stability. 

► Characteristics of RISC Processor:

The following are some key characteristics of RISC processors: 

One cycle execution time:

RISC processors require one CPI to execute each instruction in a computer (Clock per cycle). Each CPI also comprises the methods for fetching, decoding, and executing computer instructions. 

Pipelining approach:

In RISC processors, the pipelining approach is used to execute many sections or stages of instructions in order to function more efficiently. 

Several registers:

RISC processors are designed with multiple registers that can be utilized to store instructions, respond fast to the computer, and reduce memory interaction. 

  • For pipeline execution, it supports a simple addressing mode and a fixed length of the instruction. 
  • To access the memory location, it employs the LOAD and STORE instructions. 
  • In a RISC, a process’ execution time is reduced by using simple and constrained instructions.

► Advantages of RISC Processor

  • Because the RISC processor’s instruction set is simple and constrained, its performance is better.
  • It necessitates the use of multiple transistors, which makes it less expensive to design. 
  • Because of its simplicity, RISC allows instructions to utilize spare space on a CPU. 
  • Because of its simple and speedy architecture, a RISC processor is simpler than a CISC processor, and it can finish its task in one clock cycle. 

► Disadvantages of RISC Processor

  • Because following instructions in a cycle may rely on the prior instruction for execution, the RISC processor’s performance may vary depending on the code executed. 
  • Complex instructions are frequently used by programmers and compilers. 
  • To preserve various instructions that require a huge collection of cache memory to react to the instruction in a short time, RISC processors require very fast memory.

Must Read ➜ What is Cyclic Redundancy Check (CRC)?

⦿ CISC Microprocessor

The Intel-developed CISC stands for Complex Instruction Set Computer. It has a huge number of sophisticated instructions, ranging from simple to extremely complicated and specialized at the assembly language level, which takes a long time to execute. As a result, CISC addresses each program by lowering the number of instructions while ignoring the number of cycles per instruction.  

Because hardware is always quicker than software, it promotes writing complex instructions directly in hardware. CISC chips, on the other hand, are slower than RISC chips, although they consume fewer instructions. VAX, AMD, Intel x86, and the System/360 are examples of CISC processors. 

► Characteristics of CISC Processor

The following are the RISC processor’s primary characteristics: 

  • Because the code is brief, it only uses a little amount of RAM. 
  • The execution of CISC or complicated instructions may take more than one clock cycle. 
  • Writing an application requires less instruction. 
  • It makes assembly language programming easy. 
  • Support for complicated data structures and high-level language compilation. 
  • It has fewer registers and more addressing nodes, usually between 5 and 20. 
  • Instructions can be more than one word long. 
  • It focuses on the creation of instructions on hardware rather than software because the hardware is faster to develop. 

► CISC Architecture (Complex Instruction Set Computer)

By incorporating several operations on each program instruction, the CISC design helps decrease program code while also making the CISC processor more complex.

Because large programs or instructions require a big amount of memory space to store data, the CISC architecture-based computer is designed to reduce memory costs.

A huge collection of memory raises the memory cost, making them more expensive. 

► Advantages of CISC Processors 

There are many advantages and benefits of CISC.

  • In CISC processors, the compiler converts high-level programs or statement languages into assembly or machine code with little effort. 
  • The code is relatively small, which reduces the amount of memory required. 
  • It takes extremely little RAM to store the instructions on each CISC. 
  • The execution of a single instruction necessitates the completion of multiple low-level activities. 
  • CISC develops a power management technique that modulates clock speed and voltage. 
  • It employs a less number of instructions to do the same task as RISC. 

► Disadvantages of CISC Processors 

  • CISC chips run per instruction cycle on each program slower than RSIC chips.
  • Because the clock speed is too sluggish, the machine’s performance suffers.
  • The CISC processor’s execution of the pipeline makes it difficult to use.
  • In comparison to RISC circuits, CISC chips require more transistors.
  • In CISC, only 20% of existing instructions are used in a programming event.

Applet Life Cycle in Java With Example

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An applet Life cycle in java is all states of the panel that allows interaction with a Java program. An applet in java may move from one state to another depending upon a set of default behaviors inherited in the form of methods from the Applet class.

What is Applet Life Cycle in Java?

Applet life cycle refers to how an object is generated, started, halted, and destroyed throughout the course of an application’s operation.

The browser invokes these methods to execute the init(), start(), stop(), aint(), and destroy() methods in the applet life cycle.

Because the applet runs on the client-side, it takes less time to process. 

Applet Life Cycle Method Work:

There are five techniques and states in the applet life cycle in Java.

  • init() 
  • start() 
  • paint() 
  • stop() 
  • destroy()

◎ init() in Java

The init() method is used to start an applet. It is only invoked once during the initialization process. The web browser creates initialized objects. This approach is comparable to a Thread class birth state. 

◎ start() in Java

 The applet is started using the start() method. It is called after the init() method has been called. It is called every time the browser loads or refreshes. The start() method is dormant until the init() method is called. This technique is comparable to the Thread class’s initial state. 

◎ stop() in Java

The applet is stopped using the stop() method. It is called if the browser is closed or minimized, or when the application crashes unexpectedly. After calling the stop() method, we can use the start() method whenever we want. This approach is primarily used to tidy up code. This function is comparable to the Thread class’s blocked state.

◎ destroy() in Java

When we are finished with our applet task, we utilize the destroy() method to destroy the application. It is only used once. We can’t start() the applet once it’s been deleted. This approach is comparable to the Thread class dead state. 

paint() in Java: 

 The paint() method is used to paint any shape, such as a square, rectangle, trapezium, eclipse, and so on. The ClassGraphics parameter is utilized in the paint() method. In an applet, this Graphics class provides painting functionality. This technique is comparable to the Thread class’s runnable state. 

Must Read ➜ Application Layer Protocols

✪ How does an Applet Life Cycle work in JAVA?

  • An applet is a Java application that works in a client-side window and runs in any web browser. An applet is designed to be embedded within an HTML page because it runs in the browser and does not have a main () method.
  • Init(), start(), stop(), and destroy() methods are available in thejava.applet.Appletclassclass. 
  • Another paint method is provided by java.awt.Componentclass(). 
  • Any class that wants to be an Applet Class in Java must inherit the Applet class.

✪ Applet Life-Cycle Methods Syntax

► Init() Method in Applet Life Cycle

The syntax is as follows:

public void init() 

{ 

//initialized objects 

} 

► Start() Method in Applet Life Cycle

The syntax is as follows:

public void start() 

{ 

//initialize the applet's code 

} 

► Stop() Method in Applet Life Cycle

The syntax is as follows:

public void stop() 

{ 

//put an end to the applet code 

} 

► Destroy() Method in Applet Life Cycle

The syntax is as follows: 

public void destroy() 

{ 

//remove the applet's code 

} 

► Paint() Method in Applet Life Cycle

The syntax is as follows:

public void paint(Graphics graphics) 

{ 

//code for any forms 

}

The browser calls all of the methods listed above automatically.

We don’t need to make an explicit call. Even though, as we explained earlier, each method has its own specification to fully meet the criteria.

Must Read ➜ Congestion Control

► Applet Life Cycle Method Stages

The flow of the methods throughout an applet’s life cycle. 

applet life cycle stages

► The Life Cycle of an Applet in Java – syntax format

The syntax is as follows:

Applet is extended by the class MyLifeCycle. 

{ 

 public void init () 

{ 

//objects that have been initialized 

} 

public void start() 

{ 

//initialize the applet's code 

} 

public void paint(Graphics graphics) 

{ 

//code for any forms 

} 

public void stop() 

{ 

//put an end to the applet code 

} 

public void destroy 

{ 

//remove the applet's code 

} 

} 

► Life Cycle Of An Applet is managed by Java Plug-in software.

  • Using an HTML document.
  • The applet viewer tool was used to test the program, but in real-time, we only utilized it with an HTML file. 

Applet Life Cycle Examples

The following are some examples of how to use an HTML file to implement Applet Life Cycle: 

Example 1 

Java Code: AppletLifeCycle.java 

import java.applet.Applet;
import java.awt.Graphics;
@SuppressWarnings("serial")
public class AppletLifeCycle extends Applet
{
public void init()
{
System.out.println("1.I am init()");
}
public void start()
{
System.out.println("2.I am start()");
}
public void paint(Graphics g)
{
System.out.println("3.I am paint()");
}
public void stop()
{
System.out.println("4.I am stop()");
}
public void destroy()
{
System.out.println("5.I am destroy()");
}
} 

HTML Code: AppletLifeCycle.html 

<!DOCTYPE html>
<html>
<head>
<meta charset="ISO-8859-1">
<title>Applet Life Cycle</title>
</head>
<body>
<applet code="AppletLifeCycle.class" width="300" height="300"></applet>
</body>
</html> 

Output:

Applet Life Cycle in Java

After minimizing the applet-Output: 

  1. I am init()
  2. I am start()
  3. I am paint()
  4. I am stop()

After maximizing the applet-Output: 

Applet Life Cycle maximizing

After closing the applet-Output: 

  1. I am init()
  2. I am start()
  3. I am paint()
  4. I am stop()
  5. I am start()
  6. I am paint()
  7. I am stop()
  8. I am destroy()

The explanation for the above example: 

  • As we can see from the outputs, the init() method was only called once, as we described earlier. 
  • The init(), start(), and paint() functions are called in order when the application is run. 
  • If the applet is maximized, the start() and pain() methods are called one after the other.

Must Read ➜ Types of Routing Protocols

Example 2 

By using applet viewer tool applet life cycle: No need to write HTML code. Just write Java code and run. It is a testing purposes only. 

JavaCode: AppletLifeCycleWithAppletViewer.java 

import java.applet.Applet;
import java.awt.Graphics;
@SuppressWarnings("serial")
public class AppletLifeCycleWithAppletViewer extends Applet
{
public void init()
{
System.out.println("1.I am init()");
}
public void start()
{
System.out.println("2.I am start()");
}
public void paint(Graphics g)
{
System.out.println("3.I am paint()");
}
public void stop()
{
System.out.println("4.I am stop()");
}
public void destroy()
{
System.out.println("5.I am destroy()");
}
} 

Output: 

applet example

After minimizing the applet-Output: 

  1. I am init()
  2. I am start()
  3. I am paint()
  4. I am stop()

After maximizing the applet-Output: 

 After closing the applet-Output: 

  1. I am init()
  2. I am start()
  3. I am paint()
  4. I am stop()
  5. I am start()
  6. I am paint()
  7. I am stop()
  8. I am destroy()

Showing result shown in rectangle area on the applet window:

Example #3 

Java Code: AppletRectangleArea.java 

import java.applet.Applet;
import java.awt.Graphics;
@SuppressWarnings("serial")
public class AppletRectangleArea extends Applet {
private int breadth;
private int length;
public void init() {
length = 10;
breadth = 20;
}
public void paint(Graphics graphics) {
String rectangleArea="Area of rectangle is=>"+length*breadth;
graphics.drawString(rectangleArea, 20, 20);
}
} 

Output: 

The explanation for the above example: 

  • We didn’t specify start(), stop(), or destroy() methods in the preceding code, as you can see.
  • Even though the application completes the entire life cycle because JVM calls all of these methods. 
  • Initialize the rectangle length and width in the init() method. 
  • The rectangle area was shown using the drawstring() technique in the paint() method.